Aliens Dropships
29th May 2003
Official Dropship - UD-4L
The information presented is what the Colonial Marines Technical manual says.
The Aliens RPG says otherwise as noted.
The dropship fulfills a particular role in the Colonial Marine force, acting
as an orbit to surface style shuttle. Within the CMC, this latest variant of
the dropship acts as a troop transport for half a marine platoon inside an APC,
and then backs up the troops with recon and heavy weapon support. It is also
capable of carrying transport pallets. Under normal circumstances the Dropship
will operate in pairs - 2 dropships deliver 1 platoon and 2 APCs.
The dropship is primarily intended to be offloaded from the transport ship
during a low level planetary orbit. While the dropship does operate briefly
in space, it is not designed for space manouvres for any length of time.
Flown by a crew of 2 (assume it requires only one as per the movie, though
it can also be flown remotely as in the movie), it also has a limited seating
capacity at the rear of the cockpit (cargo bay side) for 3 passengers.
The vehicle measures 25.28m long, 12.59m wing span, 6.05m high. Mass - 18.62t.
Max operating mass 34.63t.
The cargo bay measures 9.5m long x 4.5m wide x 2.4m high, and requires a .2m
clearance all round. A lifting hook is embedded in the roof. The floor of the
cargo bay is also the main access ramp to the craft. Over the cargo bay is an
access walkway to the cockpit, reachable from the cargo bay by a stair.
Armament:
- 25mm gatling cannon (600RPM) (nose) 900 rounds ammo
- Rear Missile Pods (2): 32x150mm unguided rockets, 12x70mm unguided rockets,
8x120mm guided rockets,
- Forward Missile Pods (2): 6xAir to Ground missiles, 3 threat suppression
missiles and 3 Air to Air missiles. Numbers may be varied to a max of 12 missiles
total.
- Nose: 25mm gatling cannon
- Rear Missile Pod (2): 32 missiles being variations
of Sprint (high speed intercept) or Dogleg Missiles (high speed intercept,
one course change)
- Forward Missile Pods (2): - Capable of holding
12 heavy missiles (Hammer) max
Defence Systems
- Laser defence system on starboard leading edge and rear fuselage. Max
range 10km.
- Decoy launching system (location not defined, but likely rear fuselage)
- Somewhere: Las cannon - for anti personnel or
missile use
Alien Scenarios
Trying to use the Dropship in scenarios can be tricky. After all, it is
hardly likely the dropship will land in the middle of a firefight and drop off
a bunch of marines in the middle of an alien assault. (Why? They are too brief
and bloody, but let's not forget Starship Troopers) It is more likely the Dropship
will drop the APC some distance away and let it motor to the scene of the crime,
where the APC may soon also become redundant depending on where the Aliens are
holed up.
It is more likely the Dropship will become either mobile artillery support,
or a victory condition for one side or the other. Dropship use will be very
much scenario based.
On bug hunt missions, I feel it is more likely the Dropship will be carrying
much more specialised equipment. For areas like the movie the APC wasn't all
that much use for hunting. It may well be that indignenous transport could be
used, and the full platoon could be carried in the dropship along with extra
stores. For bug hunting, I'd assume the dropship would form a strongpoint where
ever it roosts to prevent Aliens getting to it and cutting off the marines escape
route. A handy supply of smart guns around the perimieter with maybe the passenger
slots filled by a specialist team.